Dee-Ann LeBlanc: Linux at Work and Play
I'm thinking of making this blog more about games. I haven't lost interest in Linux, but I don't eat, sleep, and breathe it anymore since I'm no longer writing about it full time. I know I don't have a massive following but I hope no one is terribly disappointed. :)
I'm also experimenting with putting my twitter postings on the side of the blog. The first thing I notice is that they look more inane on the blog than they do on the twitter page. :P
I also have a work blog. It's http://blogs.splunk.com/deeann/ .
I may not be a journalist at this point in time, but when I read Wired magazine 's EIC Chris Anderson's rant about how he's fed up with "PR Flacks," I had to shudder in sympathy. I've been an editor for a number of publications and the amount of completely unrelated press releases and PR contacts we got was really enough to make me want to scream. While journalists certainly have their own common sins, here's some suggested reading for PR and marketing folks (or those companies and individuals that can't afford to hire one one) on how to cultivate a great and meaningful (and productive) relationship with individual journalists:
Follow this and you won't find yourself on a list like Chris's.
Those of us who like to play games that are social like MMORPGs now have something we can point to that shows that really, we're not antisocial losers. :) I know I've made some very good friends over the years through online gaming.
Ever wondered how much effort it would take you to duplicate a particular open source project? Check out ohloh, where you can feed in information about a particular project and let their software tell you how many man-hours or how many US dollars it would take to reproduce. Projects can be compared, project "stacks" can be made (for example, a LAMP stack) for cases where projects sit on top of other projects, and so on.
Someone put my husband's Maia Mailguard project on there and he was I think a bit surprised but pleased at the results.

